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June 05, 2025, 19:25:42 PM

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'The War of the Solstice' is provided as a free download for fans of the Midnight Trilogy, however does utilise a wide variety of paid professional game development assets.

If you enjoy this enhanced version of the game you may wish to show your appreciation by making a small contribution which will go towards supporting the asset costs of the next part of the Trilogy - The Icemark!

News

Here you can find my work on the remakes of Mike Singleton's 80's ZX Spectrum classics

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Towers have much more significance both as a source of guidance for AI Foes, and as a source of info on changing loyalties across The Icemark.

AI Foes no longer automatically know where objects or characters are, and may seek guidance on their whereabouts during their travels when they sight a watchtower.

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AI Foes now have the same grouping options as the player, and may seek refuge at the nearest loyal stronghold to build a group with some of their vassals, before determining their next orders.

All part of the strengthened AI in The Icemark


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Good news!

I'm getting back on track during the last few months and have been focussed on further enhancements to the AI algorithms of The Icemark, which will provide for much more challenging campaigns. I've sent a beta-preview across to Wayne who will be testing his skills against significantly more intelligent foes :)

More details to follow...


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In the time since we released War of the Solstice a couple of years ago, development has been focussed on the next part in the Midnight Trilogy - The Icemark - which will be a faithful remake of the classic Doomdark's Revenge.

Progress has been a bit stop/start, but is currently picking up pace again. Here is a summary of where things are at:

Icemark terrain was formed and location types created (except pits which are still to do).


Colour profiling set up for the different times of day in The Icemark.


Tunnel system created allowing characters to move around under The Icemark.


New characters and armies added: Tarithel, Shareth, Dwarves, Giants, Icelords.


Mists added.


Map of Icemark added.


Wayne has already put down many completely new pieces of music for The Icemark, as well as numerous additional audio effects. There are some very special pieces in the mix.

Focus will shift next onto character selection mechanism, and once that's done I think it will be time to move onto the backend gameplay.

Stay tuned for further updates which you can also get on the social channels - see the links.

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Available Now !

'The War of the Solstice' is a 3D remake of 'The Lords of Midnight' by Mike Singleton.

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